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AI Insights · Timothy · January 2022

Top 5 Historical Games on iOS in Latin America Q4 2021

Discover the performance trends of the top 5 historical games on iOS in Latin America during Q4 2021, including Royal Match, 1945 - Airplane shooting game, Rise of Kingdoms, Rise of Castles: Fire and War, and June’s Journey: Hidden Objects.

Top 5 Historical Games on iOS in Latin America Q4 2021

During the fourth quarter of 2021, the top five historical games on iOS in Latin America showcased diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these standout games.

Royal Match from Dream Games saw a notable increase in weekly revenue, starting at around $25K and peaking at approximately $48K by the end of December. Weekly downloads experienced fluctuations, peaking at about 30K in mid-October, followed by a dip and then a rise to around 23K by the end of December. The game’s weekly active users also grew steadily from about 79K at the beginning of the quarter to approximately 128K in the final week.

1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. displayed varying trends. Weekly revenue fluctuated, starting at about $3.3K, dipping in November, and ending the quarter at around $4.3K. Downloads peaked at approximately 21K in mid-October, with another spike to about 19K in the last week of December. Active users followed a similar pattern, peaking at about 74K in mid-October and ending the quarter at around 69K.

Lilith Games' Rise of Kingdoms showed a mix of trends. The game’s weekly revenue started strong at about $61K, dipped in mid-November, and recovered to around $50K by the end of December. Downloads saw a decline from around 15K at the start to about 7K in late November, with a slight recovery to approximately 12K in the final week. The weekly active users decreased from around 65K to a low of approximately 45K in late November, then rebounded to about 57K by the end of the quarter.

Rise of Castles: Fire and War from LONG TECH NETWORK LIMITED experienced relatively steady weekly revenue, starting at about $24K, dipping slightly mid-quarter, and ending at around $17K. Downloads fluctuated, peaking at approximately 6.2K in mid-October and seeing a significant rise to about 8.8K in the final week of December. The active user count showed a steady increase from around 18K to about 23K by the end of the quarter.

Finally, June’s Journey: Hidden Objects by wooga demonstrated diverse trends. Weekly revenue began at around $7.9K, peaked at approximately $14.4K in mid-October, and ended the quarter at about $12.9K. Downloads saw a notable increase from around 2.5K to about 6.1K by the end of December. The game’s active users followed a fluctuating pattern, starting at around 47K, dipping in November, and recovering to approximately 43K by the end of the quarter.

These performance insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022